blob: edb5018be2a66754b4a002c68bd81ab7a278da95 [file] [log] [blame] [edit]
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int j = 0;
float a = 0.0f;
j = 0;
{
for(; (j < 2); j = (j + 1)) {
if ((j < 1)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
}
if ((j != 3)) {
if ((j != 4)) {
if ((j == 5)) {
x_GLF_color.x = ldexp(1.0f, 2);
} else {
a = ldexp(1.0f, 2);
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
}
}
}
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
return tint_symbol_1;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}