| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 injectionSwitch; |
| }; |
| struct tint_array_wrapper { |
| float arr[9]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, thread float4* const tint_symbol_3) { |
| int i = 0; |
| int GLF_dead5cols = 0; |
| int GLF_dead5rows = 0; |
| int GLF_dead5c = 0; |
| int GLF_dead5r = 0; |
| int msb10 = 0; |
| tint_array_wrapper donor_replacementGLF_dead5sums = {}; |
| i = 0; |
| while (true) { |
| int const x_45 = i; |
| float const x_47 = x_6.injectionSwitch.x; |
| if ((x_45 >= int(x_47))) { |
| break; |
| } |
| float const x_53 = x_6.injectionSwitch.y; |
| if ((0.0f > x_53)) { |
| GLF_dead5cols = 2; |
| while (true) { |
| int const x_61 = GLF_dead5cols; |
| if ((x_61 <= 4)) { |
| } else { |
| break; |
| } |
| GLF_dead5rows = 2; |
| while (true) { |
| int const x_68 = GLF_dead5rows; |
| if ((x_68 <= 4)) { |
| } else { |
| break; |
| } |
| GLF_dead5c = 0; |
| while (true) { |
| int const x_75 = GLF_dead5c; |
| int const x_76 = GLF_dead5cols; |
| if ((x_75 < x_76)) { |
| } else { |
| break; |
| } |
| GLF_dead5r = 0; |
| while (true) { |
| int const x_83 = GLF_dead5r; |
| int const x_84 = GLF_dead5rows; |
| if ((x_83 < x_84)) { |
| } else { |
| break; |
| } |
| int const x_87 = msb10; |
| switch(x_87) { |
| case 1: |
| case 8: { |
| int const x_90 = msb10; |
| int const x_92 = msb10; |
| int const x_95 = msb10; |
| int const x_96 = select(0, x_95, ((x_90 >= 0) && (x_92 < 9))); |
| float const x_98 = donor_replacementGLF_dead5sums.arr[x_96]; |
| donor_replacementGLF_dead5sums.arr[x_96] = (x_98 + 1.0f); |
| break; |
| } |
| default: { |
| break; |
| } |
| } |
| { |
| int const x_101 = GLF_dead5r; |
| GLF_dead5r = as_type<int>((as_type<uint>(x_101) + as_type<uint>(1))); |
| } |
| } |
| { |
| int const x_103 = GLF_dead5c; |
| GLF_dead5c = as_type<int>((as_type<uint>(x_103) + as_type<uint>(1))); |
| } |
| } |
| int const x_105 = msb10; |
| msb10 = as_type<int>((as_type<uint>(x_105) + as_type<uint>(1))); |
| { |
| int const x_107 = GLF_dead5rows; |
| GLF_dead5rows = as_type<int>((as_type<uint>(x_107) + as_type<uint>(1))); |
| } |
| } |
| { |
| int const x_109 = GLF_dead5cols; |
| GLF_dead5cols = as_type<int>((as_type<uint>(x_109) + as_type<uint>(1))); |
| } |
| } |
| } |
| int const x_111 = i; |
| i = as_type<int>((as_type<uint>(x_111) + as_type<uint>(1))); |
| { |
| int const x_113 = i; |
| if ((x_113 < 200)) { |
| } else { |
| break; |
| } |
| } |
| } |
| *(tint_symbol_3) = float4(1.0f, 0.0f, 0.0f, 1.0f); |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, thread float4* const tint_symbol_4) { |
| main_1(x_6, tint_symbol_4); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=*(tint_symbol_4)}; |
| return tint_symbol_2; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) { |
| thread float4 tint_symbol_5 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, &(tint_symbol_5)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |