| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct buf0 { |
| /* 0x0000 */ packed_float2 resolution; |
| }; |
| struct tint_array_wrapper { |
| float4 arr[16]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, thread float4* const tint_symbol_4, thread float4* const tint_symbol_5) { |
| tint_array_wrapper indexable = {}; |
| int x_65 = 0; |
| int x_65_phi = 0; |
| int x_68_phi = 0; |
| float4 const x_51 = *(tint_symbol_4); |
| float2 const x_54 = x_6.resolution; |
| float2 const x_57 = floor(((float2(x_51.x, x_51.y) / x_54) * 8.0f)); |
| int const x_63 = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(int(x_57.x)) * as_type<uint>(8)))) + as_type<uint>(int(x_57.y)))); |
| x_65_phi = 0; |
| x_68_phi = x_63; |
| while (true) { |
| int x_79 = 0; |
| int x_80 = 0; |
| int x_69_phi = 0; |
| x_65 = x_65_phi; |
| int const x_68 = x_68_phi; |
| if ((x_68 > 1)) { |
| } else { |
| break; |
| } |
| if (((x_68 & 1) == 1)) { |
| x_79 = as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(3) * as_type<uint>(x_68)))) + as_type<uint>(1))); |
| x_69_phi = x_79; |
| } else { |
| x_80 = (x_68 / 2); |
| x_69_phi = x_80; |
| } |
| int const x_69 = x_69_phi; |
| { |
| x_65_phi = as_type<int>(as_type<int>((as_type<uint>(x_65) + as_type<uint>(as_type<int>(1))))); |
| x_68_phi = x_69; |
| } |
| } |
| tint_array_wrapper const tint_symbol_2 = {.arr={float4(0.0f, 0.0f, 0.0f, 1.0f), float4(0.5f, 0.0f, 0.0f, 1.0f), float4(0.0f, 0.5f, 0.0f, 1.0f), float4(0.5f, 0.5f, 0.0f, 1.0f), float4(0.0f, 0.0f, 0.5f, 1.0f), float4(0.5f, 0.0f, 0.5f, 1.0f), float4(0.0f, 0.5f, 0.5f, 1.0f), float4(0.5f, 0.5f, 0.5f, 1.0f), float4(0.0f, 0.0f, 0.0f, 1.0f), float4(1.0f, 0.0f, 0.0f, 1.0f), float4(0.0f, 1.0f, 0.0f, 1.0f), float4(1.0f, 1.0f, 0.0f, 1.0f), float4(0.0f, 0.0f, 1.0f, 1.0f), float4(1.0f, 0.0f, 1.0f, 1.0f), float4(0.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f)}}; |
| indexable = tint_symbol_2; |
| float4 const x_83 = indexable.arr[as_type<int>((x_65 % 16))]; |
| *(tint_symbol_5) = x_83; |
| return; |
| } |
| |
| main_out tint_symbol_inner(constant buf0& x_6, float4 gl_FragCoord_param, thread float4* const tint_symbol_6, thread float4* const tint_symbol_7) { |
| *(tint_symbol_6) = gl_FragCoord_param; |
| main_1(x_6, tint_symbol_6, tint_symbol_7); |
| main_out const tint_symbol_3 = {.x_GLF_color_1=*(tint_symbol_7)}; |
| return tint_symbol_3; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(float4 gl_FragCoord_param [[position]], constant buf0& x_6 [[buffer(0)]]) { |
| thread float4 tint_symbol_8 = 0.0f; |
| thread float4 tint_symbol_9 = 0.0f; |
| main_out const inner_result = tint_symbol_inner(x_6, gl_FragCoord_param, &(tint_symbol_8), &(tint_symbol_9)); |
| tint_symbol_1 wrapper_result = {}; |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| |