| uint2 const v2u1 = uint2(10u, 20u); |
| uint2 const v2u2 = uint2(20u, 10u); |
| uint2 const v2u3 = uint2(15u, 15u); |
| int2 const v2i1 = int2(30, 40); |
| int2 const v2i2 = int2(40, 30); |
| int2 const v2i3 = int2(35, 35); |
| float2 const v2f1 = float2(50.0f, 60.0f); |
| float2 const v2f2 = float2(60.0f, 50.0f); |
| float2 const v2f3 = float2(70.0f, 70.0f); |
| float3 const v3f1 = float3(50.0f, 60.0f, 70.0f); |
| float3 const v3f2 = float3(60.0f, 70.0f, 50.0f); |
| float4 const v4f1 = float4(50.0f, 50.0f, 50.0f, 50.0f); |
| float4 const v4f2 = v4f1; |
| uint const x_1 = as_type<uint>(clamp(as_type<int>(u1), i2, as_type<int>(u3))); |
| uint2 const x_2 = as_type<uint2>(clamp(as_type<int2>(v2u1), v2i2, as_type<int2>(v2u3))); |
| kernel void tint_symbol() { |