#include <metal_stdlib> | |
using namespace metal; | |
struct S { | |
float2 field0; | |
uint field1; | |
int field2; | |
}; | |
void main_1() { | |
uint2 const x_1 = uint2(3u, 4u); | |
uint2 const x_2 = (uint2(4u, 3u) + uint2(3u, 4u)); | |
uint4 const x_10 = uint4(x_2.y, x_2.x, x_1.y, x_1.x); | |
return; | |
} | |
kernel void tint_symbol() { | |
main_1(); | |
return; | |
} | |