| [[block]] |
| struct buf0 { |
| injectionSwitch : vec2<f32>; |
| }; |
| |
| [[group(0), binding(0)]] var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var k : i32; |
| var GLF_dead0j : i32; |
| var donor_replacementGLF_dead0stack : array<i32, 10>; |
| var donor_replacementGLF_dead0top : i32; |
| var x_54 : i32; |
| var matrix_b : vec4<f32>; |
| var b : i32; |
| k = 0; |
| loop { |
| let x_12 : i32 = k; |
| if ((x_12 < 4)) { |
| } else { |
| break; |
| } |
| let x_62 : f32 = x_6.injectionSwitch.y; |
| if ((0.0 > x_62)) { |
| GLF_dead0j = 1; |
| loop { |
| let x_13 : i32 = donor_replacementGLF_dead0stack[0]; |
| if ((1 <= x_13)) { |
| } else { |
| break; |
| } |
| } |
| let x_14 : i32 = donor_replacementGLF_dead0top; |
| let x_15 : i32 = donor_replacementGLF_dead0top; |
| if (((x_14 >= 0) && (x_15 < 9))) { |
| let x_16 : i32 = donor_replacementGLF_dead0top; |
| let x_17 : i32 = (x_16 + 1); |
| donor_replacementGLF_dead0top = x_17; |
| x_54 = x_17; |
| } else { |
| x_54 = 0; |
| } |
| let x_18 : i32 = x_54; |
| donor_replacementGLF_dead0stack[x_18] = 1; |
| } |
| matrix_b = vec4<f32>(0.0, 0.0, 0.0, 0.0); |
| b = 3; |
| loop { |
| let x_19 : i32 = b; |
| if ((x_19 >= 0)) { |
| } else { |
| break; |
| } |
| let x_20 : i32 = b; |
| let x_21 : i32 = b; |
| let x_87 : f32 = matrix_b[x_21]; |
| matrix_b[x_20] = (x_87 - 1.0); |
| |
| continuing { |
| let x_22 : i32 = b; |
| b = (x_22 - 1); |
| } |
| } |
| |
| continuing { |
| let x_24 : i32 = k; |
| k = (x_24 + 1); |
| } |
| } |
| x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0); |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |