blob: a38f38640d03a85207346b5e502cc50bcf323463 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void min_0dc614() {
uint4 res = min(uint4(), uint4());
}
float4 vertex_main_inner() {
min_0dc614();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
min_0dc614();
return;
}
kernel void compute_main() {
min_0dc614();
return;
}