| fn main_1() { | |
| var m : mat3x3<f32> = mat3x3<f32>(vec3<f32>(0.0, 0.0, 0.0), vec3<f32>(0.0, 0.0, 0.0), vec3<f32>(0.0, 0.0, 0.0)); | |
| let x_15 : vec3<f32> = m[1]; | |
| let x_16 : f32 = x_15.y; | |
| return; | |
| } | |
| [[stage(compute), workgroup_size(1, 1, 1)]] | |
| fn main() { | |
| main_1(); | |
| } |