| static float x_1 = 0.0f; |
| static float x_2 = 0.0f; |
| static float x_3 = 0.0f; |
| static float x_4 = 0.0f; |
| static float x_5 = 0.0f; |
| static float x_6 = 0.0f; |
| |
| void main_1() { |
| return; |
| } |
| |
| struct tint_symbol_1 { |
| float x_1_param : TEXCOORD1; |
| linear centroid float x_2_param : TEXCOORD2; |
| linear sample float x_3_param : TEXCOORD3; |
| noperspective float x_4_param : TEXCOORD4; |
| noperspective centroid float x_5_param : TEXCOORD5; |
| noperspective sample float x_6_param : TEXCOORD6; |
| }; |
| |
| void main_inner(float x_1_param, float x_2_param, float x_3_param, float x_4_param, float x_5_param, float x_6_param) { |
| x_1 = x_1_param; |
| x_2 = x_2_param; |
| x_3 = x_3_param; |
| x_4 = x_4_param; |
| x_5 = x_5_param; |
| x_6 = x_6_param; |
| main_1(); |
| } |
| |
| void main(tint_symbol_1 tint_symbol) { |
| main_inner(tint_symbol.x_1_param, tint_symbol.x_2_param, tint_symbol.x_3_param, tint_symbol.x_4_param, tint_symbol.x_5_param, tint_symbol.x_6_param); |
| return; |
| } |