| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S { | |
| float2 field0; | |
| uint field1; | |
| int field2; | |
| }; | |
| struct tint_array_wrapper { | |
| float3x2 arr[3]; | |
| }; | |
| struct S_1 { | |
| uint field0; | |
| tint_array_wrapper field1; | |
| }; | |
| void main_1() { | |
| S_1 x_37 = {}; | |
| S_1 const x_1 = x_37; | |
| S_1 x_2_1 = x_1; | |
| x_2_1.field1.arr[2u][0u].y = 70.0f; | |
| S_1 const x_2 = x_2_1; | |
| return; | |
| } | |
| kernel void tint_symbol() { | |
| main_1(); | |
| return; | |
| } | |