| type Arr = [[stride(16)]] array<i32, 5>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| [[group(0), binding(0)]] var<uniform> x_6 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn main_1() { |
| var i : i32; |
| var A : array<i32, 4>; |
| var x_77 : bool; |
| var x_87 : bool; |
| var x_97 : bool; |
| var x_78_phi : bool; |
| var x_88_phi : bool; |
| var x_98_phi : bool; |
| let x_33 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| i = x_33; |
| loop { |
| let x_38 : i32 = i; |
| let x_40 : i32 = x_6.x_GLF_uniform_int_values[4]; |
| if ((x_38 < x_40)) { |
| } else { |
| break; |
| } |
| let x_43 : i32 = i; |
| let x_45 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| A[x_43] = x_45; |
| let x_47 : i32 = i; |
| let x_50 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_54 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| if ((max((2 * x_47), (2 * x_50)) == x_54)) { |
| let x_58 : i32 = i; |
| A[x_58] = 1; |
| } |
| |
| continuing { |
| let x_60 : i32 = i; |
| i = (x_60 + 1); |
| } |
| } |
| let x_63 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_65 : i32 = A[x_63]; |
| let x_67 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_68 : bool = (x_65 == x_67); |
| x_78_phi = x_68; |
| if (x_68) { |
| let x_72 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_74 : i32 = A[x_72]; |
| let x_76 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| x_77 = (x_74 == x_76); |
| x_78_phi = x_77; |
| } |
| let x_78 : bool = x_78_phi; |
| x_88_phi = x_78; |
| if (x_78) { |
| let x_82 : i32 = x_6.x_GLF_uniform_int_values[1]; |
| let x_84 : i32 = A[x_82]; |
| let x_86 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| x_87 = (x_84 == x_86); |
| x_88_phi = x_87; |
| } |
| let x_88 : bool = x_88_phi; |
| x_98_phi = x_88; |
| if (x_88) { |
| let x_92 : i32 = x_6.x_GLF_uniform_int_values[2]; |
| let x_94 : i32 = A[x_92]; |
| let x_96 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| x_97 = (x_94 == x_96); |
| x_98_phi = x_97; |
| } |
| let x_98 : bool = x_98_phi; |
| if (x_98) { |
| let x_103 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| let x_106 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_109 : i32 = x_6.x_GLF_uniform_int_values[0]; |
| let x_112 : i32 = x_6.x_GLF_uniform_int_values[3]; |
| x_GLF_color = vec4<f32>(f32(x_103), f32(x_106), f32(x_109), f32(x_112)); |
| } else { |
| x_GLF_color = vec4<f32>(1.0, 1.0, 1.0, 1.0); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |