blob: 7401ef087525dec25d134805db87ceba4de81b70 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void smoothStep_658be3() {
float3 res = smoothstep(float3(), float3(), float3());
}
float4 vertex_main_inner() {
smoothStep_658be3();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
smoothStep_658be3();
return;
}
kernel void compute_main() {
smoothStep_658be3();
return;
}