| type Arr = [[stride(16)]] array<i32, 3>; |
| x_GLF_uniform_int_values : Arr; |
| var<private> x_GLF_color : vec4<f32>; |
| [[group(0), binding(0)]] var<uniform> x_5 : buf0; |
| let x_24 : i32 = x_5.x_GLF_uniform_int_values[1]; |
| let x_25 : f32 = f32(x_24); |
| x_GLF_color = vec4<f32>(x_25, x_25, x_25, x_25); |
| let x_28 : i32 = x_5.x_GLF_uniform_int_values[0]; |
| let x_30 : i32 = ((x_28 << bitcast<u32>(x_28)) >> bitcast<u32>(1)); |
| let x_32 : i32 = x_32_phi; |
| let x_39 : i32 = x_5.x_GLF_uniform_int_values[2]; |
| if ((x_33 == bitcast<i32>(x_39))) { |
| let x_43 : f32 = f32(x_28); |
| x_GLF_color = vec4<f32>(x_43, x_25, x_25, x_43); |
| x_GLF_color_1 : vec4<f32>; |
| return main_out(x_GLF_color); |