blob: 3679800bab2cc125f61af5a5386dd60ba8ab51de [file] [log] [blame] [edit]
SKIP: FAILED
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[1];
};
void main_1() {
int GLF_dead6index = 0;
int GLF_dead6currentNode = 0;
int donor_replacementGLF_dead6tree[1] = (int[1])0;
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
GLF_dead6index = 0;
const float x_34 = asfloat(x_6[0].y);
if ((x_34 < 0.0f)) {
while (true) {
if (true) {
} else {
break;
}
const int x_10 = donor_replacementGLF_dead6tree[GLF_dead6index];
GLF_dead6currentNode = x_10;
GLF_dead6index = GLF_dead6currentNode;
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}
C:\src\tint\test\Shader@0x000001A8C062E2C0(14,12-15): error X3696: infinite loop detected - loop never exits