blob: 71f0139bb6b196d548a895f51bbae83e5e49de80 [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rg32uint, read>;
fn textureNumLayers_938763() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLayers_938763();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_938763();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureNumLayers_938763();
}