blob: f35b0f4c71016a965685b928f40fa1705b360a58 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol_1 {
/* 0x0000 */ uint4 buffer_size[1];
};
struct SB_RW {
/* 0x0000 */ float arg_0[1];
};
struct tint_symbol {
float4 value [[position]];
};
void arrayLength_cdd123(constant tint_symbol_1& tint_symbol_2) {
uint res = ((tint_symbol_2.buffer_size[0u][0u] - 0u) / 4u);
}
float4 vertex_main_inner(constant tint_symbol_1& tint_symbol_2) {
arrayLength_cdd123(tint_symbol_2);
return float4();
}
vertex tint_symbol vertex_main(constant tint_symbol_1& tint_symbol_2 [[buffer(30)]]) {
float4 const inner_result = vertex_main_inner(tint_symbol_2);
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main(constant tint_symbol_1& tint_symbol_2 [[buffer(30)]]) {
arrayLength_cdd123(tint_symbol_2);
return;
}
kernel void compute_main(constant tint_symbol_1& tint_symbol_2 [[buffer(30)]]) {
arrayLength_cdd123(tint_symbol_2);
return;
}