| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_array_wrapper { |
| /* 0x0000 */ int arr[6]; |
| }; |
| struct sspp962805860buildInformationS { |
| /* 0x0000 */ float4 footprint; |
| /* 0x0010 */ float4 offset; |
| /* 0x0020 */ int essence; |
| /* 0x0024 */ tint_array_wrapper orientation; |
| }; |
| struct x_B4_BuildInformation { |
| /* 0x0000 */ sspp962805860buildInformationS passthru; |
| }; |
| |
| void main_1(const device x_B4_BuildInformation& sspp962805860buildInformation) { |
| tint_array_wrapper orientation = {}; |
| tint_array_wrapper const x_23 = sspp962805860buildInformation.passthru.orientation; |
| orientation.arr[0] = x_23.arr[0u]; |
| orientation.arr[1] = x_23.arr[1u]; |
| orientation.arr[2] = x_23.arr[2u]; |
| orientation.arr[3] = x_23.arr[3u]; |
| orientation.arr[4] = x_23.arr[4u]; |
| orientation.arr[5] = x_23.arr[5u]; |
| return; |
| } |
| |
| fragment void tint_symbol(const device x_B4_BuildInformation& sspp962805860buildInformation [[buffer(0)]]) { |
| main_1(sspp962805860buildInformation); |
| return; |
| } |
| |