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tint
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refs/heads/chromium/4655
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.
/
test
/
bug
/
tint
/
992.wgsl
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[[
stage
(
fragment
)]]
fn frag_main
()
->
[[
location
(
0
)]]
vec4
<f32>
{
var
b
:
f32
=
0.0
;
var
v
:
vec3
<f32>
=
vec3
<f32>
(
b
);
return
vec4
<f32>
(
v
,
1.0
);
}