blob: f8dbae55688df937883953b06dd00af5ca79669a [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba16float, write>;
fn textureStore_e885e8() {
textureStore(arg_0, 1, vec4<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_e885e8();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_e885e8();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureStore_e885e8();
}