blob: 7e1efdcaeaef9ab10a8cba07b97ce830bfe2dc6f [file] [log] [blame] [edit]
SKIP: FAILED
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_5 : register(b0, space0) {
uint4 x_5[1];
};
void main_1() {
int m = 0;
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
const float x_30 = asfloat(x_5[0].x);
const float x_32 = asfloat(x_5[0].y);
if ((x_30 > x_32)) {
while (true) {
{
if (false) {
} else {
break;
}
}
}
m = 1;
while (true) {
if (true) {
} else {
break;
}
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}
C:\src\tint\test\Shader@0x000002486363E830(12,5-16): warning X3557: loop only executes for 0 iteration(s), forcing loop to unroll
C:\src\tint\test\Shader@0x000002486363E830(21,12-15): error X3696: infinite loop detected - loop never exits