| struct Inner { | |
| x : i32; | |
| }; | |
| [[block]] | |
| struct S { | |
| a : vec3<i32>; | |
| b : i32; | |
| c : vec3<u32>; | |
| d : u32; | |
| e : vec3<f32>; | |
| f : f32; | |
| g : mat2x3<f32>; | |
| h : mat3x2<f32>; | |
| i : Inner; | |
| j : [[stride(16)]] array<Inner, 4>; | |
| }; | |
| [[binding(0), group(0)]] var<storage, read> s : S; | |
| [[stage(compute), workgroup_size(1)]] | |
| fn main() { | |
| let a = s.a; | |
| let b = s.b; | |
| let c = s.c; | |
| let d = s.d; | |
| let e = s.e; | |
| let f = s.f; | |
| let g = s.g; | |
| let h = s.h; | |
| let i = s.i; | |
| let j = s.j; | |
| } |