blob: 70de1e0071c43c4cc5b4e614b69f6eb0836c61d6 [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba32uint, read>;
fn textureNumLayers_c09917() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLayers_c09917();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_c09917();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureNumLayers_c09917();
}