|  | // Copyright 2021 The Tint Authors. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef SRC_TRANSFORM_RENAMER_H_ | 
|  | #define SRC_TRANSFORM_RENAMER_H_ | 
|  |  | 
|  | #include <string> | 
|  | #include <unordered_map> | 
|  |  | 
|  | #include "src/transform/transform.h" | 
|  |  | 
|  | namespace tint { | 
|  | namespace transform { | 
|  |  | 
|  | /// Renamer is a Transform that renames all the symbols in a program. | 
|  | class Renamer : public Castable<Renamer, Transform> { | 
|  | public: | 
|  | /// Data is outputted by the Renamer transform. | 
|  | /// Data holds information about shader usage and constant buffer offsets. | 
|  | struct Data : public Castable<Data, transform::Data> { | 
|  | /// Remappings is a map of old symbol name to new symbol name | 
|  | using Remappings = std::unordered_map<std::string, std::string>; | 
|  |  | 
|  | /// Constructor | 
|  | /// @param remappings the symbol remappings | 
|  | explicit Data(Remappings&& remappings); | 
|  |  | 
|  | /// Copy constructor | 
|  | Data(const Data&); | 
|  |  | 
|  | /// Destructor | 
|  | ~Data() override; | 
|  |  | 
|  | /// A map of old symbol name to new symbol name | 
|  | Remappings const remappings; | 
|  | }; | 
|  |  | 
|  | /// Target is an enumerator of rename targets that can be used | 
|  | enum class Target { | 
|  | /// Rename every symbol. | 
|  | kAll, | 
|  | /// Only rename symbols that are reserved keywords in GLSL. | 
|  | kGlslKeywords, | 
|  | /// Only rename symbols that are reserved keywords in HLSL. | 
|  | kHlslKeywords, | 
|  | /// Only rename symbols that are reserved keywords in MSL. | 
|  | kMslKeywords, | 
|  | }; | 
|  |  | 
|  | /// Optional configuration options for the transform. | 
|  | /// If omitted, then the renamer will use Target::kAll. | 
|  | struct Config : public Castable<Config, transform::Data> { | 
|  | /// Constructor | 
|  | /// @param tgt the targets to rename | 
|  | explicit Config(Target tgt); | 
|  |  | 
|  | /// Copy constructor | 
|  | Config(const Config&); | 
|  |  | 
|  | /// Destructor | 
|  | ~Config() override; | 
|  |  | 
|  | /// The targets to rename | 
|  | Target const target = Target::kAll; | 
|  | }; | 
|  |  | 
|  | /// Constructor using a the configuration provided in the input Data | 
|  | Renamer(); | 
|  |  | 
|  | /// Destructor | 
|  | ~Renamer() override; | 
|  |  | 
|  | /// Runs the transform on `program`, returning the transformation result. | 
|  | /// @param program the source program to transform | 
|  | /// @param data optional extra transform-specific input data | 
|  | /// @returns the transformation result | 
|  | Output Run(const Program* program, const DataMap& data = {}) override; | 
|  | }; | 
|  |  | 
|  | }  // namespace transform | 
|  | }  // namespace tint | 
|  |  | 
|  | #endif  // SRC_TRANSFORM_RENAMER_H_ |