fuzzers: Fix build
error: identifier 'writeonly__bindings' is reserved because it contains '__' [-Werror,-Wreserved-identifier]
I see no reason for the local variables, so I've just removed them.
Change-Id: Ib4047e12d5b55a204c56b06196052fef04def97d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67200
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
diff --git a/fuzzers/tint_common_fuzzer.cc b/fuzzers/tint_common_fuzzer.cc
index 27c49e1..7e69815 100644
--- a/fuzzers/tint_common_fuzzer.cc
+++ b/fuzzers/tint_common_fuzzer.cc
@@ -270,61 +270,52 @@
CHECK_INSPECTOR(inspector);
for (auto& ep : entry_points) {
- auto remapped_name = inspector.GetRemappedNameForEntryPoint(ep.name);
+ inspector.GetRemappedNameForEntryPoint(ep.name);
CHECK_INSPECTOR(inspector);
- auto storage_size = inspector.GetStorageSize(ep.name);
- (void)storage_size; // Silencing unused variable warning
+ inspector.GetStorageSize(ep.name);
CHECK_INSPECTOR(inspector);
- auto resource_bindings = inspector.GetResourceBindings(ep.name);
+ inspector.GetResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto uniform_bindings = inspector.GetUniformBufferResourceBindings(ep.name);
+ inspector.GetUniformBufferResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto storage_bindings = inspector.GetStorageBufferResourceBindings(ep.name);
+ inspector.GetStorageBufferResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto readonly_bindings =
- inspector.GetReadOnlyStorageBufferResourceBindings(ep.name);
+ inspector.GetReadOnlyStorageBufferResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto sampler_bindings = inspector.GetSamplerResourceBindings(ep.name);
+ inspector.GetSamplerResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto comparison_sampler_bindings =
- inspector.GetComparisonSamplerResourceBindings(ep.name);
+ inspector.GetComparisonSamplerResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto sampled_texture_bindings =
- inspector.GetSampledTextureResourceBindings(ep.name);
+ inspector.GetSampledTextureResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto multisampled_texture_bindings =
- inspector.GetMultisampledTextureResourceBindings(ep.name);
+ inspector.GetMultisampledTextureResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto writeonly__bindings =
- inspector.GetWriteOnlyStorageTextureResourceBindings(ep.name);
+ inspector.GetWriteOnlyStorageTextureResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto depth_bindings = inspector.GetDepthTextureResourceBindings(ep.name);
+ inspector.GetDepthTextureResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto depth_multisampled_bindings =
- inspector.GetDepthMultisampledTextureResourceBindings(ep.name);
+ inspector.GetDepthMultisampledTextureResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto external_bindings =
- inspector.GetExternalTextureResourceBindings(ep.name);
+ inspector.GetExternalTextureResourceBindings(ep.name);
CHECK_INSPECTOR(inspector);
- auto sampler_texture_uses = inspector.GetSamplerTextureUses(ep.name);
+ inspector.GetSamplerTextureUses(ep.name);
CHECK_INSPECTOR(inspector);
- auto workgroup_storage = inspector.GetWorkgroupStorageSize(ep.name);
- (void)workgroup_storage; // Silencing unused variable warning
+ inspector.GetWorkgroupStorageSize(ep.name);
CHECK_INSPECTOR(inspector);
}
}