blob: 3ee38ac3119bfb76f387e308736259cc65b34e31 [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void refract_cbc1d2() {
float3 res = refract(float3(), float3(), 1.0f);
}
float4 vertex_main_inner() {
refract_cbc1d2();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
refract_cbc1d2();
return;
}
kernel void compute_main() {
refract_cbc1d2();
return;
}