blob: df9819bd8e49466e86684ad2abae100f1f9fdac8 [file] [log] [blame] [edit]
#version 310 es
precision mediump float;
uniform highp sampler3D arg_0;
void textureSampleBias_d3fa1b() {
vec4 res = texture(arg_0, vec3(0.0f, 0.0f, 0.0f), 1.0f);
}
void fragment_main() {
textureSampleBias_d3fa1b();
return;
}
void main() {
fragment_main();
}