| // Copyright 2021 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/transform/glsl.h" |
| |
| #include <utility> |
| |
| #include "src/program_builder.h" |
| #include "src/transform/calculate_array_length.h" |
| #include "src/transform/canonicalize_entry_point_io.h" |
| #include "src/transform/decompose_memory_access.h" |
| #include "src/transform/external_texture_transform.h" |
| #include "src/transform/fold_trivial_single_use_lets.h" |
| #include "src/transform/inline_pointer_lets.h" |
| #include "src/transform/loop_to_for_loop.h" |
| #include "src/transform/manager.h" |
| #include "src/transform/pad_array_elements.h" |
| #include "src/transform/promote_initializers_to_const_var.h" |
| #include "src/transform/remove_phonies.h" |
| #include "src/transform/simplify.h" |
| #include "src/transform/single_entry_point.h" |
| #include "src/transform/zero_init_workgroup_memory.h" |
| |
| TINT_INSTANTIATE_TYPEINFO(tint::transform::Glsl); |
| TINT_INSTANTIATE_TYPEINFO(tint::transform::Glsl::Config); |
| |
| namespace tint { |
| namespace transform { |
| |
| Glsl::Glsl() = default; |
| Glsl::~Glsl() = default; |
| |
| Output Glsl::Run(const Program* in, const DataMap& inputs) { |
| Manager manager; |
| DataMap data; |
| |
| auto* cfg = inputs.Get<Config>(); |
| |
| // Attempt to convert `loop`s into for-loops. This is to try and massage the |
| // output into something that will not cause FXC to choke or misbehave. |
| manager.Add<FoldTrivialSingleUseLets>(); |
| manager.Add<LoopToForLoop>(); |
| |
| if (!cfg || !cfg->disable_workgroup_init) { |
| // ZeroInitWorkgroupMemory must come before CanonicalizeEntryPointIO as |
| // ZeroInitWorkgroupMemory may inject new builtin parameters. |
| manager.Add<ZeroInitWorkgroupMemory>(); |
| } |
| manager.Add<CanonicalizeEntryPointIO>(); |
| manager.Add<InlinePointerLets>(); |
| |
| // Running SingleEntryPoint before RemovePhonies prevents variables |
| // referenced only by phonies from being optimized out. Strictly |
| // speaking, that optimization isn't incorrect, but it prevents some |
| // tests (e.g., types/texture/*) from producing useful results. |
| if (cfg) { |
| manager.Add<SingleEntryPoint>(); |
| data.Add<SingleEntryPoint::Config>(cfg->entry_point); |
| } |
| manager.Add<RemovePhonies>(); |
| // Simplify cleans up messy `*(&(expr))` expressions from InlinePointerLets. |
| manager.Add<Simplify>(); |
| manager.Add<CalculateArrayLength>(); |
| manager.Add<ExternalTextureTransform>(); |
| manager.Add<PromoteInitializersToConstVar>(); |
| manager.Add<PadArrayElements>(); |
| |
| // For now, canonicalize to structs for all IO, as in HLSL. |
| // TODO(senorblanco): we could skip this by accessing global entry point |
| // variables directly. |
| data.Add<CanonicalizeEntryPointIO::Config>( |
| CanonicalizeEntryPointIO::ShaderStyle::kHlsl); |
| auto out = manager.Run(in, data); |
| if (!out.program.IsValid()) { |
| return out; |
| } |
| |
| ProgramBuilder builder; |
| CloneContext ctx(&builder, &out.program); |
| AddEmptyEntryPoint(ctx); |
| ctx.Clone(); |
| builder.SetTransformApplied(this); |
| return Output{Program(std::move(builder))}; |
| } |
| |
| void Glsl::AddEmptyEntryPoint(CloneContext& ctx) const { |
| for (auto* func : ctx.src->AST().Functions()) { |
| if (func->IsEntryPoint()) { |
| return; |
| } |
| } |
| ctx.dst->Func(ctx.dst->Symbols().New("unused_entry_point"), {}, |
| ctx.dst->ty.void_(), {}, |
| {ctx.dst->Stage(ast::PipelineStage::kCompute), |
| ctx.dst->WorkgroupSize(1)}); |
| } |
| |
| Glsl::Config::Config(const std::string& ep, bool disable_wi) |
| : entry_point(ep), disable_workgroup_init(disable_wi) {} |
| Glsl::Config::Config(const Config&) = default; |
| Glsl::Config::~Config() = default; |
| |
| } // namespace transform |
| } // namespace tint |