blob: 268e4e4e7fa38ea0dfe6ac86bae73083a4389cca [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_3d<f32>;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSample_3b50bd() {
var res : vec4<f32> = textureSample(arg_0, arg_1, vec3<f32>());
}
[[stage(fragment)]]
fn fragment_main() {
textureSample_3b50bd();
}