| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| struct frexp_result { |
| float sig; |
| int exp; |
| }; |
| frexp_result tint_frexp(float param_0) { |
| float exp; |
| float sig = frexp(param_0, exp); |
| frexp_result result = {sig, int(exp)}; |
| return result; |
| } |
| |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void tint_symbol() { |
| frexp_result res = tint_frexp(1.230000019f); |
| int tint_symbol_1 = res.exp; |
| float sig = res.sig; |
| return; |
| } |
| void main() { |
| tint_symbol(); |
| } |
| |
| |
| Error parsing GLSL shader: |
| ERROR: 0:10: 'frexp' : no matching overloaded function found |
| ERROR: 0:10: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
| |