blob: a0d5cde52ed1bec4ac9c7394520f885000ca70cc [file] [log] [blame] [edit]
SKIP: FAILED
#version 310 es
precision mediump float;
struct frexp_result {
float sig;
int exp;
};
frexp_result tint_frexp(float param_0) {
float exp;
float sig = frexp(param_0, exp);
frexp_result result = {sig, int(exp)};
return result;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
frexp_result res = tint_frexp(1.230000019f);
int tint_symbol_1 = res.exp;
float sig = res.sig;
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:10: 'frexp' : no matching overloaded function found
ERROR: 0:10: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.