blob: 6dfc0fc72325d9634cf0921e3c450650b1f5afee [file] [log] [blame] [edit]
Texture2DArray<float4> t_f : register(t0, space0);
Texture2DArray<int4> t_i : register(t1, space0);
Texture2DArray<uint4> t_u : register(t2, space0);
[numthreads(1, 1, 1)]
void main() {
return;
}