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dawn
/
tint
/
refs/heads/chromium/4744
/
.
/
test
/
layout
/
storage
/
mat2x2
/
f32.wgsl.expected.glsl
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#version 310 es
precision mediump
float
;
layout
(
binding
=
0
)
buffer SSBO_1
{
mat2 m
;
}
ssbo
;
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
f
()
{
mat2 v
=
ssbo
.
m
;
ssbo
.
m
=
v
;
return
;
}
void
main
()
{
f
();
}