blob: 6134ecb5bf8f6cff5ed66700c0d06c135962d73f [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_2d_array<f32>;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleBias_80e579() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(), 1, 1.0);
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleBias_80e579();
}