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/
tint
/
refs/heads/chromium/4756
/
.
/
test
/
expressions
/
splat
/
expression
/
u32.wgsl
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fn f
()
{
var
v2
:
vec2
<u32>
=
vec2
<u32>
(
1u
+
2u
);
var
v3
:
vec3
<u32>
=
vec3
<u32>
(
1u
+
2u
);
var
v4
:
vec4
<u32>
=
vec4
<u32>
(
1u
+
2u
);
}