#version 310 es | |
precision mediump float; | |
layout (binding = 0) buffer Buf_1 { | |
uint count; | |
uint data[50]; | |
} b; | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void tint_symbol() { | |
uint i = 0u; | |
while (true) { | |
if ((i >= b.count)) { | |
break; | |
} | |
uint p_save = i; | |
if (((i % 2u) == 0u)) { | |
{ | |
b.data[p_save] = (b.data[p_save] * 2u); | |
i = (i + 1u); | |
} | |
continue; | |
} | |
b.data[p_save] = 0u; | |
{ | |
b.data[p_save] = (b.data[p_save] * 2u); | |
i = (i + 1u); | |
} | |
} | |
return; | |
} | |
void main() { | |
tint_symbol(); | |
} | |