blob: 88ef14b1a41881aab76da06a3dd98ec9bdc758f9 [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_2d<f32>;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleBias_81c19a() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(), 1.0, vec2<i32>());
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleBias_81c19a();
}