blob: 48c7ad011b4103164a04112fb49beb864765c63f [file] [log] [blame] [edit]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void determinant_e19305() {
float res = determinant(float2x2());
}
float4 vertex_main_inner() {
determinant_e19305();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
determinant_e19305();
return;
}
kernel void compute_main() {
determinant_e19305();
return;
}