blob: 1fd7e8e2d5c824469a3adb7674406964ed7b5bdf [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_2d_array<f32>;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleLevel_302be4() {
var res : vec4<f32> = textureSampleLevel(arg_0, arg_1, vec2<f32>(), 1, 1.0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureSampleLevel_302be4();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleLevel_302be4();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureSampleLevel_302be4();
}