| // Copyright 2020 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/transform/first_index_offset.h" |
| |
| #include <memory> |
| #include <utility> |
| #include <vector> |
| |
| #include "src/transform/test_helper.h" |
| |
| namespace tint { |
| namespace transform { |
| namespace { |
| |
| using FirstIndexOffsetTest = TransformTest; |
| |
| TEST_F(FirstIndexOffsetTest, EmptyModule) { |
| auto* src = ""; |
| auto* expect = ""; |
| |
| DataMap config; |
| config.Add<FirstIndexOffset::BindingPoint>(0, 0); |
| auto got = Run<FirstIndexOffset>(src, std::move(config)); |
| |
| EXPECT_EQ(expect, str(got)); |
| |
| auto* data = got.data.Get<FirstIndexOffset::Data>(); |
| |
| ASSERT_NE(data, nullptr); |
| EXPECT_EQ(data->has_vertex_index, false); |
| EXPECT_EQ(data->has_instance_index, false); |
| EXPECT_EQ(data->first_vertex_offset, 0u); |
| EXPECT_EQ(data->first_instance_offset, 0u); |
| } |
| |
| TEST_F(FirstIndexOffsetTest, BasicModuleVertexIndex) { |
| auto* src = R"( |
| fn test(vert_idx : u32) -> u32 { |
| return vert_idx; |
| } |
| |
| [[stage(vertex)]] |
| fn entry([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| test(vert_idx); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| first_vertex_index : u32; |
| }; |
| |
| [[binding(1), group(2)]] var<uniform> tint_symbol_1 : tint_symbol; |
| |
| fn test(vert_idx : u32) -> u32 { |
| return vert_idx; |
| } |
| |
| [[stage(vertex)]] |
| fn entry([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| test((vert_idx + tint_symbol_1.first_vertex_index)); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| DataMap config; |
| config.Add<FirstIndexOffset::BindingPoint>(1, 2); |
| auto got = Run<FirstIndexOffset>(src, std::move(config)); |
| |
| EXPECT_EQ(expect, str(got)); |
| |
| auto* data = got.data.Get<FirstIndexOffset::Data>(); |
| |
| ASSERT_NE(data, nullptr); |
| EXPECT_EQ(data->has_vertex_index, true); |
| EXPECT_EQ(data->has_instance_index, false); |
| EXPECT_EQ(data->first_vertex_offset, 0u); |
| EXPECT_EQ(data->first_instance_offset, 0u); |
| } |
| |
| TEST_F(FirstIndexOffsetTest, BasicModuleInstanceIndex) { |
| auto* src = R"( |
| fn test(inst_idx : u32) -> u32 { |
| return inst_idx; |
| } |
| |
| [[stage(vertex)]] |
| fn entry([[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| test(inst_idx); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| first_instance_index : u32; |
| }; |
| |
| [[binding(1), group(7)]] var<uniform> tint_symbol_1 : tint_symbol; |
| |
| fn test(inst_idx : u32) -> u32 { |
| return inst_idx; |
| } |
| |
| [[stage(vertex)]] |
| fn entry([[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| test((inst_idx + tint_symbol_1.first_instance_index)); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| DataMap config; |
| config.Add<FirstIndexOffset::BindingPoint>(1, 7); |
| auto got = Run<FirstIndexOffset>(src, std::move(config)); |
| |
| EXPECT_EQ(expect, str(got)); |
| |
| auto* data = got.data.Get<FirstIndexOffset::Data>(); |
| |
| ASSERT_NE(data, nullptr); |
| EXPECT_EQ(data->has_vertex_index, false); |
| EXPECT_EQ(data->has_instance_index, true); |
| EXPECT_EQ(data->first_vertex_offset, 0u); |
| EXPECT_EQ(data->first_instance_offset, 0u); |
| } |
| |
| TEST_F(FirstIndexOffsetTest, BasicModuleBothIndex) { |
| auto* src = R"( |
| fn test(instance_idx : u32, vert_idx : u32) -> u32 { |
| return instance_idx + vert_idx; |
| } |
| |
| struct Inputs { |
| [[builtin(instance_index)]] instance_idx : u32; |
| [[builtin(vertex_index)]] vert_idx : u32; |
| }; |
| |
| [[stage(vertex)]] |
| fn entry(inputs : Inputs) -> [[builtin(position)]] vec4<f32> { |
| test(inputs.instance_idx, inputs.vert_idx); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| first_vertex_index : u32; |
| first_instance_index : u32; |
| }; |
| |
| [[binding(1), group(2)]] var<uniform> tint_symbol_1 : tint_symbol; |
| |
| fn test(instance_idx : u32, vert_idx : u32) -> u32 { |
| return (instance_idx + vert_idx); |
| } |
| |
| struct Inputs { |
| [[builtin(instance_index)]] |
| instance_idx : u32; |
| [[builtin(vertex_index)]] |
| vert_idx : u32; |
| }; |
| |
| [[stage(vertex)]] |
| fn entry(inputs : Inputs) -> [[builtin(position)]] vec4<f32> { |
| test((inputs.instance_idx + tint_symbol_1.first_instance_index), (inputs.vert_idx + tint_symbol_1.first_vertex_index)); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| DataMap config; |
| config.Add<FirstIndexOffset::BindingPoint>(1, 2); |
| auto got = Run<FirstIndexOffset>(src, std::move(config)); |
| |
| EXPECT_EQ(expect, str(got)); |
| |
| auto* data = got.data.Get<FirstIndexOffset::Data>(); |
| |
| ASSERT_NE(data, nullptr); |
| EXPECT_EQ(data->has_vertex_index, true); |
| EXPECT_EQ(data->has_instance_index, true); |
| EXPECT_EQ(data->first_vertex_offset, 0u); |
| EXPECT_EQ(data->first_instance_offset, 4u); |
| } |
| |
| TEST_F(FirstIndexOffsetTest, NestedCalls) { |
| auto* src = R"( |
| fn func1(vert_idx : u32) -> u32 { |
| return vert_idx; |
| } |
| |
| fn func2(vert_idx : u32) -> u32 { |
| return func1(vert_idx); |
| } |
| |
| [[stage(vertex)]] |
| fn entry([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| func2(vert_idx); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| first_vertex_index : u32; |
| }; |
| |
| [[binding(1), group(2)]] var<uniform> tint_symbol_1 : tint_symbol; |
| |
| fn func1(vert_idx : u32) -> u32 { |
| return vert_idx; |
| } |
| |
| fn func2(vert_idx : u32) -> u32 { |
| return func1(vert_idx); |
| } |
| |
| [[stage(vertex)]] |
| fn entry([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| func2((vert_idx + tint_symbol_1.first_vertex_index)); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| DataMap config; |
| config.Add<FirstIndexOffset::BindingPoint>(1, 2); |
| auto got = Run<FirstIndexOffset>(src, std::move(config)); |
| |
| EXPECT_EQ(expect, str(got)); |
| |
| auto* data = got.data.Get<FirstIndexOffset::Data>(); |
| |
| ASSERT_NE(data, nullptr); |
| EXPECT_EQ(data->has_vertex_index, true); |
| EXPECT_EQ(data->has_instance_index, false); |
| EXPECT_EQ(data->first_vertex_offset, 0u); |
| EXPECT_EQ(data->first_instance_offset, 0u); |
| } |
| |
| TEST_F(FirstIndexOffsetTest, MultipleEntryPoints) { |
| auto* src = R"( |
| fn func(i : u32) -> u32 { |
| return i; |
| } |
| |
| [[stage(vertex)]] |
| fn entry_a([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| func(vert_idx); |
| return vec4<f32>(); |
| } |
| |
| [[stage(vertex)]] |
| fn entry_b([[builtin(vertex_index)]] vert_idx : u32, [[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| func(vert_idx + inst_idx); |
| return vec4<f32>(); |
| } |
| |
| [[stage(vertex)]] |
| fn entry_c([[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| func(inst_idx); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| auto* expect = R"( |
| struct tint_symbol { |
| first_vertex_index : u32; |
| first_instance_index : u32; |
| }; |
| |
| [[binding(1), group(2)]] var<uniform> tint_symbol_1 : tint_symbol; |
| |
| fn func(i : u32) -> u32 { |
| return i; |
| } |
| |
| [[stage(vertex)]] |
| fn entry_a([[builtin(vertex_index)]] vert_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| func((vert_idx + tint_symbol_1.first_vertex_index)); |
| return vec4<f32>(); |
| } |
| |
| [[stage(vertex)]] |
| fn entry_b([[builtin(vertex_index)]] vert_idx : u32, [[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| func(((vert_idx + tint_symbol_1.first_vertex_index) + (inst_idx + tint_symbol_1.first_instance_index))); |
| return vec4<f32>(); |
| } |
| |
| [[stage(vertex)]] |
| fn entry_c([[builtin(instance_index)]] inst_idx : u32) -> [[builtin(position)]] vec4<f32> { |
| func((inst_idx + tint_symbol_1.first_instance_index)); |
| return vec4<f32>(); |
| } |
| )"; |
| |
| DataMap config; |
| config.Add<FirstIndexOffset::BindingPoint>(1, 2); |
| auto got = Run<FirstIndexOffset>(src, std::move(config)); |
| |
| EXPECT_EQ(expect, str(got)); |
| |
| auto* data = got.data.Get<FirstIndexOffset::Data>(); |
| |
| ASSERT_NE(data, nullptr); |
| EXPECT_EQ(data->has_vertex_index, true); |
| EXPECT_EQ(data->has_instance_index, true); |
| EXPECT_EQ(data->first_vertex_offset, 0u); |
| EXPECT_EQ(data->first_instance_offset, 4u); |
| } |
| |
| } // namespace |
| } // namespace transform |
| } // namespace tint |