| type Arr = [[stride(16)]] array<i32, 3>; |
| |
| struct buf0 { |
| x_GLF_uniform_int_values : Arr; |
| }; |
| |
| var<private> x_GLF_global_loop_count : i32; |
| |
| [[group(0), binding(0)]] var<uniform> x_7 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| fn func_() -> i32 { |
| loop { |
| let x_72 : i32 = x_GLF_global_loop_count; |
| if ((x_72 < 100)) { |
| } else { |
| break; |
| } |
| let x_75 : i32 = x_GLF_global_loop_count; |
| x_GLF_global_loop_count = (x_75 + 1); |
| let x_78 : i32 = x_7.x_GLF_uniform_int_values[0]; |
| return x_78; |
| } |
| let x_80 : i32 = x_7.x_GLF_uniform_int_values[2]; |
| return x_80; |
| } |
| |
| fn main_1() { |
| var a : i32; |
| x_GLF_global_loop_count = 0; |
| loop { |
| let x_35 : i32 = x_GLF_global_loop_count; |
| x_GLF_global_loop_count = (x_35 + 1); |
| if (false) { |
| return; |
| } |
| |
| continuing { |
| let x_39 : i32 = x_GLF_global_loop_count; |
| if ((true && (x_39 < 100))) { |
| } else { |
| break; |
| } |
| } |
| } |
| let x_42 : i32 = func_(); |
| a = x_42; |
| let x_43 : i32 = a; |
| let x_45 : i32 = x_7.x_GLF_uniform_int_values[2]; |
| if ((x_43 == x_45)) { |
| let x_51 : i32 = x_7.x_GLF_uniform_int_values[0]; |
| let x_54 : i32 = x_7.x_GLF_uniform_int_values[1]; |
| let x_57 : i32 = x_7.x_GLF_uniform_int_values[1]; |
| let x_60 : i32 = x_7.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_51), f32(x_54), f32(x_57), f32(x_60)); |
| } else { |
| let x_64 : i32 = x_7.x_GLF_uniform_int_values[1]; |
| let x_65 : f32 = f32(x_64); |
| x_GLF_color = vec4<f32>(x_65, x_65, x_65, x_65); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |