blob: dfcb3df38695d89b6c8c09c736b63c3718b00f01 [file] [log] [blame] [edit]
#version 310 es
precision mediump float;
uniform highp sampler2D arg_0;
void textureSampleBias_6a9113() {
vec4 res = texture(arg_0, vec2(0.0f, 0.0f), 1.0f);
}
void fragment_main() {
textureSampleBias_6a9113();
return;
}
void main() {
fragment_main();
}