blob: e8cee3fe10f620567ff5a4547f177516e272ac92 [file] [log] [blame] [edit]
[[group(1), binding(0)]] var arg_0 : texture_2d<i32>;
fn textureLoad_c2a480() {
var res : vec4<i32> = textureLoad(arg_0, vec2<i32>(), 0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_c2a480();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_c2a480();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureLoad_c2a480();
}