blob: a5776ac2c160af8f2bc685f1ab1594c63847facf [file] [log] [blame] [edit]
#version 310 es
precision mediump float;
uniform highp sampler2D arg_0;
void textureSample_667d76() {
float res = textureOffset(arg_0, vec2(0.0f, 0.0f), ivec2(0, 0)).x;
}
void fragment_main() {
textureSample_667d76();
return;
}
void main() {
fragment_main();
}