| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| struct tint_padded_array_element { |
| float el; |
| }; |
| struct buf0 { |
| tint_padded_array_element x_GLF_uniform_float_values[2]; |
| }; |
| |
| layout (binding = 0) uniform buf0_1 { |
| tint_padded_array_element x_GLF_uniform_float_values[2]; |
| } x_5; |
| vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| void main_1() { |
| float x_23 = x_5.x_GLF_uniform_float_values[1].el; |
| if ((rsqrt(x_23) < -1.0f)) { |
| float x_30 = x_5.x_GLF_uniform_float_values[0].el; |
| x_GLF_color = vec4(x_30, x_30, x_30, x_30); |
| } else { |
| float x_33 = x_5.x_GLF_uniform_float_values[1].el; |
| float x_35 = x_5.x_GLF_uniform_float_values[0].el; |
| float x_37 = x_5.x_GLF_uniform_float_values[0].el; |
| float x_39 = x_5.x_GLF_uniform_float_values[1].el; |
| x_GLF_color = vec4(x_33, x_35, x_37, x_39); |
| } |
| return; |
| } |
| |
| struct main_out { |
| vec4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| vec4 x_GLF_color_1; |
| }; |
| |
| main_out tint_symbol_inner() { |
| main_1(); |
| main_out tint_symbol_2 = main_out(x_GLF_color); |
| return tint_symbol_2; |
| } |
| |
| tint_symbol_1 tint_symbol() { |
| main_out inner_result = tint_symbol_inner(); |
| tint_symbol_1 wrapper_result = tint_symbol_1(vec4(0.0f, 0.0f, 0.0f, 0.0f)); |
| wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1; |
| return wrapper_result; |
| } |
| out vec4 x_GLF_color_1; |
| void main() { |
| tint_symbol_1 outputs; |
| outputs = tint_symbol(); |
| x_GLF_color_1 = outputs.x_GLF_color_1; |
| } |
| |
| |
| Error parsing GLSL shader: |
| ERROR: 0:18: 'rsqrt' : no matching overloaded function found |
| ERROR: 0:18: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
| |
| |
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