| intrinsics/gen/isFinite/8a23ad.wgsl:28:25 warning: use of deprecated intrinsic |
| var res: vec3<bool> = isFinite(vec3<f32>()); |
| ^^^^^^^^ |
| |
| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_symbol { |
| float4 value [[position]]; |
| }; |
| |
| void isFinite_8a23ad() { |
| bool3 res = isfinite(float3()); |
| } |
| |
| float4 vertex_main_inner() { |
| isFinite_8a23ad(); |
| return float4(); |
| } |
| |
| vertex tint_symbol vertex_main() { |
| float4 const inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = {}; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| fragment void fragment_main() { |
| isFinite_8a23ad(); |
| return; |
| } |
| |
| kernel void compute_main() { |
| isFinite_8a23ad(); |
| return; |
| } |
| |