| struct theSSBO { |
| out_data : i32; |
| }; |
| |
| struct buf1 { |
| injectionSwitch : vec2<f32>; |
| }; |
| |
| @group(0) @binding(0) var<storage, read_write> x_4 : theSSBO; |
| |
| @group(0) @binding(1) var<uniform> x_6 : buf1; |
| |
| fn main_1() { |
| var i : i32; |
| var GLF_live3s : f32; |
| var i_1 : i32; |
| var z : i32; |
| x_4.out_data = 42; |
| let x_37 : f32 = x_6.injectionSwitch.x; |
| let x_39 : f32 = x_6.injectionSwitch.y; |
| if ((x_37 > x_39)) { |
| workgroupBarrier(); |
| } |
| let x_44 : f32 = x_6.injectionSwitch.x; |
| let x_46 : f32 = x_6.injectionSwitch.y; |
| if ((x_44 > x_46)) { |
| workgroupBarrier(); |
| } |
| let x_51 : f32 = x_6.injectionSwitch.y; |
| i = i32(x_51); |
| loop { |
| let x_57 : i32 = i; |
| if ((x_57 > 0)) { |
| } else { |
| break; |
| } |
| workgroupBarrier(); |
| |
| continuing { |
| let x_60 : i32 = i; |
| i = (x_60 - 1); |
| } |
| } |
| GLF_live3s = 0.0; |
| loop { |
| i_1 = 1; |
| loop { |
| let x_70 : i32 = i_1; |
| if ((x_70 < 2)) { |
| } else { |
| break; |
| } |
| let x_74 : f32 = x_6.injectionSwitch.x; |
| if ((x_74 > 1.0)) { |
| workgroupBarrier(); |
| } |
| let x_79 : f32 = x_6.injectionSwitch.x; |
| let x_81 : f32 = x_6.injectionSwitch.y; |
| if ((x_79 > x_81)) { |
| workgroupBarrier(); |
| } |
| let x_86 : f32 = x_6.injectionSwitch.y; |
| z = i32(x_86); |
| loop { |
| let x_92 : i32 = z; |
| if ((x_92 > 0)) { |
| } else { |
| break; |
| } |
| let x_95 : f32 = GLF_live3s; |
| GLF_live3s = (x_95 + 1.0); |
| |
| continuing { |
| let x_97 : i32 = z; |
| z = (x_97 - 1); |
| } |
| } |
| let x_99 : i32 = i_1; |
| if ((x_99 >= 1)) { |
| let x_104 : f32 = x_6.injectionSwitch.x; |
| if ((x_104 > 1.0)) { |
| workgroupBarrier(); |
| } |
| } |
| |
| continuing { |
| let x_108 : i32 = i_1; |
| i_1 = (x_108 + 1); |
| } |
| } |
| |
| continuing { |
| let x_111 : f32 = x_6.injectionSwitch.x; |
| let x_113 : f32 = x_6.injectionSwitch.y; |
| if ((x_111 > x_113)) { |
| } else { |
| break; |
| } |
| } |
| } |
| return; |
| } |
| |
| @stage(compute) @workgroup_size(1, 1, 1) |
| fn main() { |
| main_1(); |
| } |