blob: 4d48facccdb73050c3fa8ef6d6c8a2c35e0869f2 [file] [log] [blame] [edit]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32uint, write>;
fn textureNumLayers_ee942f() {
var res : i32 = textureNumLayers(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLayers_ee942f();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureNumLayers_ee942f();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureNumLayers_ee942f();
}