| // Copyright 2020 The Tint Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/ast/multisampled_texture.h" |
| |
| #include "src/ast/access.h" |
| #include "src/ast/alias.h" |
| #include "src/ast/array.h" |
| #include "src/ast/bool.h" |
| #include "src/ast/depth_texture.h" |
| #include "src/ast/f32.h" |
| #include "src/ast/i32.h" |
| #include "src/ast/matrix.h" |
| #include "src/ast/pointer.h" |
| #include "src/ast/sampled_texture.h" |
| #include "src/ast/sampler.h" |
| #include "src/ast/storage_texture.h" |
| #include "src/ast/struct.h" |
| #include "src/ast/test_helper.h" |
| #include "src/ast/texture.h" |
| #include "src/ast/u32.h" |
| #include "src/ast/vector.h" |
| |
| namespace tint { |
| namespace ast { |
| namespace { |
| |
| using AstMultisampledTextureTest = TestHelper; |
| |
| TEST_F(AstMultisampledTextureTest, IsTexture) { |
| auto* f32 = create<F32>(); |
| Texture* ty = create<MultisampledTexture>(TextureDimension::kCube, f32); |
| EXPECT_FALSE(ty->Is<DepthTexture>()); |
| EXPECT_TRUE(ty->Is<MultisampledTexture>()); |
| EXPECT_FALSE(ty->Is<SampledTexture>()); |
| EXPECT_FALSE(ty->Is<StorageTexture>()); |
| } |
| |
| TEST_F(AstMultisampledTextureTest, Dim) { |
| auto* f32 = create<F32>(); |
| auto* s = create<MultisampledTexture>(TextureDimension::k3d, f32); |
| EXPECT_EQ(s->dim, TextureDimension::k3d); |
| } |
| |
| TEST_F(AstMultisampledTextureTest, Type) { |
| auto* f32 = create<F32>(); |
| auto* s = create<MultisampledTexture>(TextureDimension::k3d, f32); |
| EXPECT_EQ(s->type, f32); |
| } |
| |
| TEST_F(AstMultisampledTextureTest, FriendlyName) { |
| auto* f32 = create<F32>(); |
| auto* s = create<MultisampledTexture>(TextureDimension::k3d, f32); |
| EXPECT_EQ(s->FriendlyName(Symbols()), "texture_multisampled_3d<f32>"); |
| } |
| |
| } // namespace |
| } // namespace ast |
| } // namespace tint |