blob: 164c81e917bbf746ad5d9fd2e1422fac6cf67527 [file] [log] [blame] [edit]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_80e579() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(), 1, 1.0);
}
@stage(fragment)
fn fragment_main() {
textureSampleBias_80e579();
}