blob: e6f7d4305c60317718110ffb3a573c21d6e5b0a4 [file] [log] [blame] [edit]
#version 310 es
precision mediump float;
struct Uniforms {
uint i;
};
struct OuterS {
uint a1[8];
};
layout(binding = 4) uniform Uniforms_1 {
uint i;
} uniforms;
uint f(uint i) {
return (i + 1u);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
OuterS s1 = OuterS(uint[8](0u, 0u, 0u, 0u, 0u, 0u, 0u, 0u));
vec3 v = vec3(0.0f, 0.0f, 0.0f);
v[s1.a1[uniforms.i]] = 1.0f;
v[f(s1.a1[uniforms.i])] = 1.0f;
return;
}
void main() {
tint_symbol();
}