blob: e5eb1c6b7deaf61f203dbf0e945c16488a2365b4 [file] [log] [blame] [edit]
@group(1) @binding(0) var arg_0 : texture_depth_2d;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleLevel_02be59() {
var res : f32 = textureSampleLevel(arg_0, arg_1, vec2<f32>(), 0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureSampleLevel_02be59();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureSampleLevel_02be59();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureSampleLevel_02be59();
}